Will Apple dominate Augmented reality with Apple Glass?

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Augmented Reality (AR) transforms how you learn, work, play, and connect with the world around you. AR is the supreme way to visualize things that would be impracticable or impossible to perceive.

Apple has the world’s largest AR platform with millions of AR-enabled devices and thousands of AR apps on the Apple App Store. Apple hardware and software are designed in a better way to experience AR from the ground.  Amazing displays, advanced cameras, powerful graphics processors, and motion sensors combine with custom machine learning and cutting edge developer tools to provide realistic AR experiences.

The Apple Glass headset may be a single hardware product. Whether Apple AR‘s initial product turns out to be Apple Glass or something else, it is not going to be even remotely like AirPods, HomePod, or Apple TV. Apple AR is going to ultimately hit big. It will launch with one device at first, but that device will bring with it something akin to its ecosystem. The company has spent years studying all possible aspects of designing new systems and devices and they been patenting everything forward the way.

Apple wants to release AR to market as a fully-worked out and practical project with beneficial and desirable products. The project is so big that Apple is regularly required to file legal documents regarding it. Apple also files for patents on everything from self-driving mechanisms to having the car measure the driver’s stress levels. One patent revealed this week grabs issues regarding Facial Interface and Head-Mounted Display concerned with fastening a unit to a wearer’s face, displaying graphical content upon it. Apple also filed for one patent regarding AR in the Apple Car‘s windshield taking what a driver sees through the windshield and later representing them as virtual AR objects on the car’s dashboard.

It feels as if AR is going to develop out of the gate and spontaneously integral about everything the company does. Apple can take their time to bring all of these different issues together and Apple has practiced the time to work on every credible aspect of AR. Perhaps only Apple could begin a complete ecosystem to the market in one go and we are going to suddenly wonder, why we ever purchased devices that don’t use Augmented Reality.